Apps that ship before the deadline moves.
Mobile and web products, from an empty repository to a launched store listing — built by the people who will still be answering your messages after launch.
Most app projects die in the gap between a great idea and a shipped product: the hiring, the planning, the six-month build that is obsolete before it lands. We collapse that gap. One small team, one codebase, a real build on a real device every single week.
We build once and ship to iOS and Android from a single source, so every week of effort counts twice — no native fork, no second team, no doubled timeline, and no agency layer sitting between you and the people writing the code.
Design and engineering run together, not in sequence. You feel the product in your hand while it is being built, so it gets tuned by use, not by slide review. The thing we ship is the thing you would have asked for, if you had known to ask.
What we hold to
- Ship weekly. A real build lands on real devices every week — never a big-bang reveal at the end.
- One codebase. iOS, Android, and web from a single source: one effort, every store.
- Cut to the core. We ship the one thing the app has to do brilliantly, and ruthlessly defer the rest.
We took Aria from an empty repository to both app stores in nine weeks — and to eleven thousand installs in its first month, on word of mouth alone.
Read the Aria caseQuestions we get
- How fast can you ship an app?
- A focused first version in weeks, not quarters — Aria went idea-to-store in nine. The honest answer depends on scope, but the whole model is built to compress the timeline, not pad it.
- Native or cross-platform?
- Cross-platform by default: one codebase to both stores, because it makes every euro of build budget count twice. We go native only when a feature genuinely demands it — and we will tell you plainly when that is the case.
- Do you handle design, or only the build?
- Both, at the same time. Product design and engineering run together, so the app is tuned by using it on a device rather than by reviewing mockups.
- What happens after launch?
- We do not disappear. New features land in days on the same release train, and the people who built the app are the people who keep shipping it.